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Return to the dark fantasy world created for the award-winning, triple platinum role-playing video game, Dragon Age™: Origins in this third tie-in novel, Dragon Age: Asunder by David Gaider!
A mystical killer stalks the halls of the White Spire, the heart of templar power in the mighty Orlesian Empire. To prove his innocence, Rhys reluctantly embarks on a journey into the western wastelands that will not only reveal much more than he bargained for but change the fate of his fellow mages forever.
- Sales Rank: #251196 in Books
- Published on: 2014-04-29
- Released on: 2014-04-29
- Original language: English
- Number of items: 1
- Dimensions: 6.87" h x 1.28" w x 4.20" l, 1.00 pounds
- Binding: Mass Market Paperback
- 496 pages
About the Author
David Gaider lives in Edmonton, Alberta, and works for video game developer BioWare. He is the lead writer on the Dragon Age: Origins role-playing game and has also worked on such titles as Baldur's Gate 2: Shadows of Amn™, Star Wars ®: Knights of the Old Republic ™, and Neverwinter Nights ™.
Most helpful customer reviews
67 of 72 people found the following review helpful.
Gets me excited for Dragon Age 3
By B. Wang
Alas, David Gaider goes a bit George R.R. Martin, as all of the three Dragon Age tie-in books so far, including this one, just has to involve a group of people traveling somewhere in order to do something. Which I suppose is fitting for a book based on a video game world--you go off and do quests and whatnot. It's a very fun read though.
Fans of the game series (and if you're reading the book, you probably are one) will probably enjoy:
- The backdrop - centered around the Templar/Mage conflict, with a healthy (unhealthy?) dash of demons thrown in. You'd be surprised (or maybe not so surprised--more details-oriented fans have debated this for a while actually) who they can possess.
- The events of Dragon Age 2 are mentioned. This book begins approximately one year after the finale in Kirkwall.
- A little more background info about what we had previously only seen in in-game codices and brief mentions, including some interesting but not really in-depth tidbits about the more powerful Chantry figures.
- Cameos! Yay. It takes place in Orlais, so you might be able to guess who makes an appearance. Someone else does too, at the same time resolving a small but quite long-standing debate about a detail in the "canon" Dragon Age storyline.
If you've never played the game then I don't think this book will stand out at all. It is well-written, but those who come in not already knowing a bit about the world of Thedas would probably feel a bit lost.
Another little tidbit in the Kindle edition that I found annoying is that apparently the book refuses to write the verb "lie" (as in "lie down") in past tense. Numerous times I see things along the lines of: "Her head hit something hard. She lie there, the world spinning..." and "Then, in the darkest moments when he lie there starving and thirsty...". Not sure if this is in the print version as well but it bothers me. Still, this is an excellent book if a flaw such as this bears mentioning.
I did read the other two tie-in books as well, Stolen Throne and The Calling. I was pretty excited about this book being released, and I pre-ordered it. It's a pretty quick read, and I finished it in a day.
TL; DR:
As this book is obviously intended to be a bridge between DA2 and DA 3, read it if you loved Origins, maybe-liked-a-little-bit DA2, and still have high hopes for Dragon Age 3!
10 of 11 people found the following review helpful.
Excellent follow-up to Dragon Age II
By Jose Diaz de Leon
Dragon Age: Asunder is probably the more nuanced of the three Dragon Age books thus far. I had a more difficult time putting it down and I enjoyed it the most. A major inherent reason is because the book is a sequel to the current Dragon Age chronology, as it is set after the events of Dragon Age II. One strength of the book is Gaider's strong characterization of the protagonists, some of the major characters, and what was by far the most lovable-to-hate villain in the Dragon Age franchise thus far. The ending was the most climactic of the three Dragon Age novels released to date. It also gives the sense of build up to events and characters that I hope will be part of the Dragon Age III story tapestry. One negative aspect of the book is the presence of some graphic violence and immersion into the disturbing point of view of a major character who is essentially a serial killer. In the end, these elements are more palatable given the plot developments. The struggles of one of the protagonists to understand the motives of the killer seemed weak. On the other hand the author's apparent intent to portray moral tension gives a complexity to said protagonist, ultimately making the character more human. Gaider does an excellent job with the evolution of another protagonist, a Templar whose perspectives and beliefs are challenged as the story develops. So while Dragon Age has some disturbing themes, it is a Dragon Age story, a fictional setting that is officially dark fantasy geared to mature audiences. On the other hand, the strength of Dragon Age is its intensity that retains the elements of good fantasy stories we grew up with and played through. Dragon Age also provides the extra juice for those of us past childhood and perhaps of an age to have families of our own... the Atari via Baldur's Gate generation that will still look for a good fantasy story and RPG. Dragon Age: Asunder is a welcome taste of Dragon Age awaiting Dragon Age III, best appreciated by Dragon Age fans and players familiar with the setting. Asunder is a good read and a welcome addition to the best fantasy franchise since D&D's Forgotten Realms.
10 of 12 people found the following review helpful.
Dragon Age 2 as it should have been
By Andrés Rodríguez
Time to write another review.
Welcome to Asunder, and a world that has received the news of what transpired in Kirkwall and is, understandably, none too happy about it. As you may recall, in Dragon Age 2, our psychopathic companion known as Anders decided it might be a good idea to stuff some TNT in the Chantry because "fireworks are cool." The templars, however, didn't get the joke and decided to put everyone through the blade.
If I'd had my way, the Qunari would be ruling Kirkwall now.
Anyway, this event has served to rile up the mages throughout Thedas and put the templars on high alert in case anyone tries for a repeat. The mages, as usual, demand more freedom, even if some of them don't know what that is, while the templars would be more than happy to tighten the noose all the way to the Maker. Between them stands the Chantry and Divine Justinia V who has her own agenda to try and bridge the gap between the two and is at least ten times more proactive than Elthina, thank the Maker!
In this volatile situation, Wynne, one of the Warden's companions from Dragon Age: Origins, recruits mages Rhys and Adrian, along with a reluctant templar by the name of Evangeline, to find a Tranquil that may or may not have found a way to undo the Rite of Tranquility. As if the templars didn't have enough on their plates already.
SPOILERS FOLLOW
First, let's talk about the Templar v Mage conflict. I was pleasantly surprised to find that the author actually addressed this subject quite skillfully. Yes, you do have the expected zealots on both sides but, and this is the important bit, you can empathize with them even if you don't necessarily sympathize.
Lord Seeker Lambert is dead set against giving the mages more freedoms but he makes his case to Evangeline and it's a good one. He tried to help them initially and got burnt for it by the same people he was trying to help. To be sure, I felt that, in his own way, he was trying to prevent events coming to a head. Naturally, within the constraints of his own beliefs.
On the part of the mages, Adrian is an easy character to hate though perhaps hate is too strong a word. Adrian is Lambert's mirror, in the sense that she is a zealot as well, a strong advocate for the mages' freedom and she's willing to do anything to achieve that goal no matter the cost. Indeed, she comes across as very manipulative and eager to forego the only friend she has for the sake of "the cause." So even if I didn't particularly like her as a person I can understand where she's coming from because she's giving voice to a group of mages that feel the same way.
To counterbalance these characters we have Evangeline, the templar, and Rhys, the mage. Initially, their views resemble those of Lambert and Adrian somewhat but, as the story progresses, they realize that things are not quite so black and white and they acknowledge something needs to change if war is to be averted.
Personally, I think I liked Evangeline more than Rhys, even though I liked them both. Rhys' character, while very perceptive, isn't quite sure what he believes in until, perhaps, the very end of Asunder. I suppose it's understandable given how both Adrian and Wynne try to win him over to the Libertarians and the Aequitarians respectively. His occasional outbursts, which he blames on his temper, only seem to be there in order to drive the plot. Evangeline, on the other hand, is a character who knows who she is (if that makes any sense). She sincerely believes in what the Templar Order stands for and, confronted by the reality that its purpose has been corrupted through time, she forges her own path, always clinging to that core belief.
Nonetheless, there are a few things that disappointed me somewhat.
First of all, I truly wanted to know more about Pharamond's research. I understand nobody really cared about that beyond the Divine, but I was intrigued. There seemed to be a connection to what happened in Dragon Age 2 when Anders tried to rescue Karl. Will it play a part in Inquisition? I hope so.
Second, the attempt on the Divine. Unless I missed something, it is never explained how a mage managed to get so close to the Divine. It is hinted at that he could have been helped by the templars so they'd have an excuse to beat the crap out of some mages but the issue of how he got there is never resolved. I suppose in the large scheme of things it matters little but I would've liked to know nonetheless.
Finally, and this really took me by surprise, there's the small matter of what transpires between Evangeline and Arnaud when Wynne and company exit Adamant fortress with Pharomond in tow. Considering Lambert had given Evangeline strict instructions to ensure Pharomond's demise (and possibly everyone else's), and seeing as he didn't trust her enough that he sent Arnaud with a bunch of templars, I honestly expected a fight to ensue. Truly, it could not have gone any other way and I fail to see how it did. Arnaud wasn't exactly reasonable throughout the story and he certainly shared in the Lord Seeker's views so it would have made more sense if he'd decided to kill Evangeline and the mages rather than let them go. This was probably the only moment where I felt the author had done something out of character.
Asunder ends with a conclave where the mages decide what's to become of them. Like I said before, Rhys' character comes together at this point and, consequently, it's a shame we don't get to read more of the aftermath of said meeting. For the templars' part, they decide they've had enough of the Chantry's platitudes and break apart together with the Seekers.
War is coming, there's no doubt about that. Will we read some more of it before Inquisition or will it become Inquisition? Only time will tell. For now though, if you're a fan of Dragon Age, there's no doubt in my mind you should read this book. This is Dragon Age 2 as it should've been: a nuanced and balanced approach to the conflict between templars and mages with strong, relatable, characters whose actions make sense within the narrative.
There's also this guy named Cole...
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